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Side-by-side financial comparison of Corsair Gaming, Inc. (CRSR) and IMMERSION CORP (IMMR). Click either name above to swap in a different company.
Corsair Gaming, Inc. is the larger business by last-quarter revenue ($436.9M vs $372.9M, roughly 1.2× IMMERSION CORP). Corsair Gaming, Inc. runs the higher net margin — 5.9% vs -4.6%, a 10.5% gap on every dollar of revenue. On growth, IMMERSION CORP posted the faster year-over-year revenue change (750.4% vs 5.6%). Over the past eight quarters, IMMERSION CORP's revenue compounded faster (416.0% CAGR vs 13.8%).
Corsair Gaming, Inc. is an American computer peripherals and gaming brand headquartered in Milpitas, California. Previously known as Corsair Components and Corsair Memory, it was incorporated in California in January 1994 originally as Corsair Microsystems and reincorporated in Delaware in 2007. The company designs and sells a range of computer products, including high-speed DRAM modules, power supplies (PSUs), USB flash drives, CPU/GPU and case cooling, gaming peripherals, computer cases, so...
Immersion Corporation is an Aventura, Florida based developer and licensor of touch feedback technology, also known as haptic technology. Immersion Corporation has been accused of being a patent troll. Founded in 1993 by Louis Rosenberg, it is currently headed by lawyer Francis Jose, who serves as both chief executive officer and general counsel.
CRSR vs IMMR — Head-to-Head
Income Statement — Q4 2025 vs Q4 2025
| Metric | ||
|---|---|---|
| Revenue | $436.9M | $372.9M |
| Net Profit | $25.8M | $-17.0M |
| Gross Margin | 33.1% | — |
| Operating Margin | 6.2% | -2.8% |
| Net Margin | 5.9% | -4.6% |
| Revenue YoY | 5.6% | 750.4% |
| Net Profit YoY | 1028.2% | -191.3% |
| EPS (diluted) | $0.23 | $-0.57 |
Green = leading value per metric. Periods may differ when fiscal calendars don't align.
8-Quarter Revenue & Profit Trend
Side-by-side quarterly history. Quarters aligned by calendar period so offset fiscal years line up.
| Q4 25 | $436.9M | — | ||
| Q3 25 | $345.8M | — | ||
| Q2 25 | $320.1M | $372.9M | ||
| Q1 25 | $369.8M | $471.3M | ||
| Q4 24 | $413.6M | $616.2M | ||
| Q3 24 | $304.2M | — | ||
| Q2 24 | $261.3M | $95.5M | ||
| Q1 24 | $337.3M | — |
| Q4 25 | $25.8M | — | ||
| Q3 25 | $-10.6M | — | ||
| Q2 25 | $-20.9M | $-17.0M | ||
| Q1 25 | $-10.5M | $24.1M | ||
| Q4 24 | $2.3M | $30.8M | ||
| Q3 24 | $-51.7M | — | ||
| Q2 24 | $-24.2M | $26.4M | ||
| Q1 24 | $-11.6M | — |
| Q4 25 | 33.1% | — | ||
| Q3 25 | 26.9% | — | ||
| Q2 25 | 26.8% | — | ||
| Q1 25 | 27.7% | — | ||
| Q4 24 | 26.2% | — | ||
| Q3 24 | 22.9% | — | ||
| Q2 24 | 24.1% | — | ||
| Q1 24 | 25.7% | — |
| Q4 25 | 6.2% | — | ||
| Q3 25 | -1.6% | — | ||
| Q2 25 | -5.3% | -2.8% | ||
| Q1 25 | -0.6% | 7.5% | ||
| Q4 24 | 1.4% | 11.4% | ||
| Q3 24 | -6.9% | — | ||
| Q2 24 | -9.5% | 23.7% | ||
| Q1 24 | -3.0% | — |
| Q4 25 | 5.9% | — | ||
| Q3 25 | -3.1% | — | ||
| Q2 25 | -6.5% | -4.6% | ||
| Q1 25 | -2.8% | 5.1% | ||
| Q4 24 | 0.6% | 5.0% | ||
| Q3 24 | -17.0% | — | ||
| Q2 24 | -9.3% | 27.7% | ||
| Q1 24 | -3.4% | — |
| Q4 25 | $0.23 | — | ||
| Q3 25 | $-0.09 | — | ||
| Q2 25 | $-0.16 | $-0.57 | ||
| Q1 25 | $-0.10 | $0.73 | ||
| Q4 24 | $0.01 | $0.93 | ||
| Q3 24 | $-0.56 | — | ||
| Q2 24 | $-0.28 | $0.81 | ||
| Q1 24 | $-0.12 | — |
Balance Sheet & Financial Strength
Snapshot of each company's liquidity, leverage and book value from the latest quarter.
| Metric | ||
|---|---|---|
| Cash + ST InvestmentsLiquidity on hand | — | $161.4M |
| Total DebtLower is stronger | $121.3M | $103.1M |
| Stockholders' EquityBook value | $633.6M | $298.1M |
| Total Assets | $1.3B | $1.1B |
| Debt / EquityLower = less leverage | 0.19× | 0.35× |
8-quarter trend — quarters aligned by calendar period.
| Q4 25 | — | — | ||
| Q3 25 | — | — | ||
| Q2 25 | — | $161.4M | ||
| Q1 25 | — | $153.9M | ||
| Q4 24 | — | $159.3M | ||
| Q3 24 | — | — | ||
| Q2 24 | — | $133.4M | ||
| Q1 24 | — | — |
| Q4 25 | $121.3M | — | ||
| Q3 25 | $122.9M | — | ||
| Q2 25 | $124.4M | $103.1M | ||
| Q1 25 | $148.7M | — | ||
| Q4 24 | $173.5M | — | ||
| Q3 24 | $177.2M | — | ||
| Q2 24 | $180.3M | — | ||
| Q1 24 | $183.3M | — |
| Q4 25 | $633.6M | — | ||
| Q3 25 | $600.2M | — | ||
| Q2 25 | $603.9M | $298.1M | ||
| Q1 25 | $608.8M | $317.9M | ||
| Q4 24 | $604.3M | $305.5M | ||
| Q3 24 | $598.5M | — | ||
| Q2 24 | $642.7M | $273.4M | ||
| Q1 24 | $663.5M | — |
| Q4 25 | $1.3B | — | ||
| Q3 25 | $1.2B | — | ||
| Q2 25 | $1.2B | $1.1B | ||
| Q1 25 | $1.2B | $1.4B | ||
| Q4 24 | $1.2B | $1.4B | ||
| Q3 24 | $1.2B | — | ||
| Q2 24 | $1.2B | $1.2B | ||
| Q1 24 | $1.3B | — |
| Q4 25 | 0.19× | — | ||
| Q3 25 | 0.20× | — | ||
| Q2 25 | 0.21× | 0.35× | ||
| Q1 25 | 0.24× | — | ||
| Q4 24 | 0.29× | — | ||
| Q3 24 | 0.30× | — | ||
| Q2 24 | 0.28× | — | ||
| Q1 24 | 0.28× | — |
Cash Flow & Capital Efficiency
How much cash each business actually produces after reinvestment. Cash flow is harder to manipulate than net income.
| Metric | ||
|---|---|---|
| Operating Cash FlowLast quarter | $38.2M | — |
| Free Cash FlowOCF − Capex | $32.9M | — |
| FCF MarginFCF / Revenue | 7.5% | — |
| Capex IntensityCapex / Revenue | 1.2% | — |
| Cash ConversionOCF / Net Profit | 1.48× | — |
| TTM Free Cash FlowTrailing 4 quarters | $34.7M | — |
8-quarter trend — quarters aligned by calendar period.
| Q4 25 | $38.2M | — | ||
| Q3 25 | $-37.0M | — | ||
| Q2 25 | $30.2M | — | ||
| Q1 25 | $18.8M | $-43.7M | ||
| Q4 24 | $55.6M | — | ||
| Q3 24 | $25.1M | — | ||
| Q2 24 | $-18.5M | $-85.9M | ||
| Q1 24 | $-26.3M | — |
| Q4 25 | $32.9M | — | ||
| Q3 25 | $-41.3M | — | ||
| Q2 25 | $27.5M | — | ||
| Q1 25 | $15.7M | $-46.2M | ||
| Q4 24 | $54.1M | — | ||
| Q3 24 | $21.8M | — | ||
| Q2 24 | $-21.0M | — | ||
| Q1 24 | $-28.8M | — |
| Q4 25 | 7.5% | — | ||
| Q3 25 | -12.0% | — | ||
| Q2 25 | 8.6% | — | ||
| Q1 25 | 4.2% | -9.8% | ||
| Q4 24 | 13.1% | — | ||
| Q3 24 | 7.2% | — | ||
| Q2 24 | -8.0% | — | ||
| Q1 24 | -8.6% | — |
| Q4 25 | 1.2% | — | ||
| Q3 25 | 1.3% | — | ||
| Q2 25 | 0.8% | — | ||
| Q1 25 | 0.8% | 0.5% | ||
| Q4 24 | 0.4% | — | ||
| Q3 24 | 1.1% | — | ||
| Q2 24 | 1.0% | — | ||
| Q1 24 | 0.7% | — |
| Q4 25 | 1.48× | — | ||
| Q3 25 | — | — | ||
| Q2 25 | — | — | ||
| Q1 25 | — | -1.82× | ||
| Q4 24 | 24.30× | — | ||
| Q3 24 | — | — | ||
| Q2 24 | — | -3.25× | ||
| Q1 24 | — | — |
Financial Flow Comparison
Revenue → gross profit → operating profit → net profit for each company.
Revenue Breakdown by Segment
CRSR
| Gamer And Creator Peripherals | $164.9M | 38% |
| Memory Products | $156.1M | 36% |
| Inventory Costs | $85.6M | 20% |
| Other Segment Items | $16.9M | 4% |
| Other | $13.3M | 3% |
IMMR
| Course Material Sale | $150.9M | 40% |
| General Merchandise Sale | $138.0M | 37% |
| Rental Services | $51.8M | 14% |
| Services And Other Revenue | $25.6M | 7% |
| Per Unit Royalties | $1.8M | 0% |