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Side-by-side financial comparison of GameSquare Holdings, Inc. (GAME) and Lucky Strike Entertainment Corp (LUCK). Click either name above to swap in a different company.

GameSquare Holdings, Inc. runs the higher net margin — 949.3% vs -4.1%, a 953.4% gap on every dollar of revenue. On growth, GameSquare Holdings, Inc. posted the faster year-over-year revenue change (81.1% vs 2.3%). Lucky Strike Entertainment Corp produced more free cash flow last quarter ($15.2M vs $-1.1M). Over the past eight quarters, Lucky Strike Entertainment Corp's revenue compounded faster (NaN% CAGR vs NaN%).

Square Enix Holdings Co., Ltd. is a Japanese multinational holding company, video game publisher and entertainment conglomerate. It releases role-playing game franchises, such as Final Fantasy, Dragon Quest, and Kingdom Hearts, among numerous others. Outside of video game publishing and development, it is also in the business of merchandise, arcade facilities, and manga publication under its Gangan Comics brand.

Lucky Strike Entertainment Corporation is an American bowling center, family entertainment center and waterpark operator. It is the largest ten-pin bowling center operator in the world with over 360 centers throughout the United States, Canada and Mexico. The centers have an average of 40 lanes compared to the U.S. bowling center average of 21 lanes.

GAME vs LUCK — Head-to-Head

Bigger by revenue
LUCK
LUCK
-93.6× larger
LUCK
$306.9M
$-3.3M
GAME
Growing faster (revenue YoY)
GAME
GAME
+78.8% gap
GAME
81.1%
2.3%
LUCK
Higher net margin
GAME
GAME
953.4% more per $
GAME
949.3%
-4.1%
LUCK
More free cash flow
LUCK
LUCK
$16.3M more FCF
LUCK
$15.2M
$-1.1M
GAME
Faster 2-yr revenue CAGR
LUCK
LUCK
Annualised
LUCK
0.2%
NaN%
GAME

Income Statement — Q4 2025 vs Q2 2026

Metric
GAME
GAME
LUCK
LUCK
Revenue
$-3.3M
$306.9M
Net Profit
$-31.1M
$-12.7M
Gross Margin
Operating Margin
335.6%
10.9%
Net Margin
949.3%
-4.1%
Revenue YoY
81.1%
2.3%
Net Profit YoY
-17.9%
-144.7%
EPS (diluted)
$-0.38
$-0.11

Green = leading value per metric. Periods may differ when fiscal calendars don't align.

8-Quarter Revenue & Profit Trend

Side-by-side quarterly history. Quarters aligned by calendar period so offset fiscal years line up.

Revenue
GAME
GAME
LUCK
LUCK
Q4 25
$-3.3M
$306.9M
Q3 25
$11.3M
$292.3M
Q2 25
$15.9M
$301.2M
Q1 25
$21.1M
$339.9M
Q4 24
$-17.3M
$300.1M
Q3 24
$9.3M
$260.2M
Q2 24
$17.8M
Q1 24
$17.7M
$337.7M
Net Profit
GAME
GAME
LUCK
LUCK
Q4 25
$-31.1M
$-12.7M
Q3 25
$-808.4K
$-13.8M
Q2 25
$-3.0M
$-74.7M
Q1 25
$-5.2M
$13.3M
Q4 24
$-26.4M
$28.3M
Q3 24
$-5.5M
$23.1M
Q2 24
$-11.6M
Q1 24
$-5.3M
$23.8M
Gross Margin
GAME
GAME
LUCK
LUCK
Q4 25
Q3 25
49.4%
Q2 25
15.3%
Q1 25
15.8%
Q4 24
Q3 24
45.3%
Q2 24
14.1%
Q1 24
19.1%
33.1%
Operating Margin
GAME
GAME
LUCK
LUCK
Q4 25
335.6%
10.9%
Q3 25
-21.2%
9.7%
Q2 25
-29.8%
5.0%
Q1 25
-33.7%
18.3%
Q4 24
108.4%
15.6%
Q3 24
-33.8%
5.0%
Q2 24
-34.6%
Q1 24
-35.4%
21.0%
Net Margin
GAME
GAME
LUCK
LUCK
Q4 25
949.3%
-4.1%
Q3 25
-7.1%
-4.7%
Q2 25
-19.0%
-24.8%
Q1 25
-24.4%
3.9%
Q4 24
152.4%
9.4%
Q3 24
-58.9%
8.9%
Q2 24
-65.1%
Q1 24
-29.7%
7.1%
EPS (diluted)
GAME
GAME
LUCK
LUCK
Q4 25
$-0.38
$-0.11
Q3 25
$-0.01
$-0.12
Q2 25
$-0.08
$-0.49
Q1 25
$-0.14
$0.07
Q4 24
$-0.89
$0.16
Q3 24
$-0.18
$0.13
Q2 24
$-0.38
Q1 24
$-0.30
$0.13

Balance Sheet & Financial Strength

Snapshot of each company's liquidity, leverage and book value from the latest quarter.

Metric
GAME
GAME
LUCK
LUCK
Cash + ST InvestmentsLiquidity on hand
Total DebtLower is stronger
$1.8B
Stockholders' EquityBook value
$35.7M
$-363.8M
Total Assets
$79.3M
$3.3B
Debt / EquityLower = less leverage

8-quarter trend — quarters aligned by calendar period.

Total Debt
GAME
GAME
LUCK
LUCK
Q4 25
$1.8B
Q3 25
$1.7B
Q2 25
$1.3B
Q1 25
$1.3B
Q4 24
$1.3B
Q3 24
$1.1B
Q2 24
Q1 24
$1.1B
Stockholders' Equity
GAME
GAME
LUCK
LUCK
Q4 25
$35.7M
$-363.8M
Q3 25
$78.7M
$-326.3M
Q2 25
$-5.5M
$-298.7M
Q1 25
$10.5M
$-213.7M
Q4 24
$12.0M
$-179.7M
Q3 24
$40.5M
$-164.3M
Q2 24
$42.3M
Q1 24
$38.5M
$-76.0M
Total Assets
GAME
GAME
LUCK
LUCK
Q4 25
$79.3M
$3.3B
Q3 25
$121.1M
$3.2B
Q2 25
$44.1M
$3.2B
Q1 25
$67.8M
$3.2B
Q4 24
$78.7M
$3.2B
Q3 24
$101.1M
$3.1B
Q2 24
$105.5M
Q1 24
$101.9M
$3.2B

Cash Flow & Capital Efficiency

How much cash each business actually produces after reinvestment. Cash flow is harder to manipulate than net income.

Metric
GAME
GAME
LUCK
LUCK
Operating Cash FlowLast quarter
$-1.1M
$48.1M
Free Cash FlowOCF − Capex
$-1.1M
$15.2M
FCF MarginFCF / Revenue
34.9%
4.9%
Capex IntensityCapex / Revenue
-0.0%
10.7%
Cash ConversionOCF / Net Profit
TTM Free Cash FlowTrailing 4 quarters
$42.9M

8-quarter trend — quarters aligned by calendar period.

Operating Cash Flow
GAME
GAME
LUCK
LUCK
Q4 25
$-1.1M
$48.1M
Q3 25
$-10.4M
$-6.4M
Q2 25
$1.7M
$22.5M
Q1 25
$-8.6M
$86.6M
Q4 24
$-5.2M
$38.7M
Q3 24
$-7.8M
$29.4M
Q2 24
$-9.6M
Q1 24
$-8.0M
$76.9M
Free Cash Flow
GAME
GAME
LUCK
LUCK
Q4 25
$-1.1M
$15.2M
Q3 25
$-32.3M
Q2 25
$1.7M
$-1.1M
Q1 25
$-8.7M
$61.1M
Q4 24
$-11.7M
Q3 24
$-7.8M
$-12.2M
Q2 24
$-9.6M
Q1 24
$-8.0M
$43.4M
FCF Margin
GAME
GAME
LUCK
LUCK
Q4 25
34.9%
4.9%
Q3 25
-11.1%
Q2 25
10.7%
-0.4%
Q1 25
-41.0%
18.0%
Q4 24
-3.9%
Q3 24
-83.4%
-4.7%
Q2 24
-53.8%
Q1 24
-45.2%
12.9%
Capex Intensity
GAME
GAME
LUCK
LUCK
Q4 25
-0.0%
10.7%
Q3 25
0.0%
8.9%
Q2 25
0.0%
7.8%
Q1 25
0.4%
7.5%
Q4 24
0.0%
16.8%
Q3 24
0.0%
16.0%
Q2 24
0.0%
Q1 24
0.0%
9.9%
Cash Conversion
GAME
GAME
LUCK
LUCK
Q4 25
Q3 25
Q2 25
Q1 25
6.52×
Q4 24
1.37×
Q3 24
1.27×
Q2 24
Q1 24
3.22×

Financial Flow Comparison

Revenue → gross profit → operating profit → net profit for each company.

Revenue Breakdown by Segment

GAME
GAME

Segment breakdown not available.

LUCK
LUCK

Bowling$142.9M47%
Food And Beverage Revenue Stream$112.4M37%
Amusement And Other$51.6M17%

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