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史克威尔艾尼克斯(GAME)与Lucky Strike Entertainment Corp(LUCK)财务数据对比。点击上方公司名可切换其他公司
史克威尔艾尼克斯净利率更高(949.3% vs -4.1%,领先953.4%)。史克威尔艾尼克斯同比增速更快(81.1% vs 2.3%)。Lucky Strike Entertainment Corp自由现金流更多($15.2M vs $-1.1M)。过去两年Lucky Strike Entertainment Corp的营收复合增速更高(NaN% vs NaN%)
史克威尔艾尼克斯控股是日本跨国控股企业,也是知名的电子游戏发行商与娱乐集团。核心业务涵盖角色扮演游戏开发发行,代表作包括《最终幻想》《勇者斗恶龙》《王国之心》等知名IP,业务还延伸至周边商品、线下街机场馆及Gangan Comics品牌的漫画出版领域。
好彩娱乐集团是一家美国娱乐场所运营商,主营保龄球馆、家庭娱乐中心及水上乐园业务,是全球规模最大的十柱保龄球馆运营商,在美加墨三国运营超过360家场馆,单馆平均拥有40条球道,远超美国行业平均的21条。
GAME vs LUCK — 直观对比
营收规模更大
LUCK
是对方的-93.6倍
$-3.3M
营收增速更快
GAME
高出78.8%
2.3%
净利率更高
GAME
高出953.4%
-4.1%
自由现金流更多
LUCK
多$16.3M
$-1.1M
两年增速更快
LUCK
近两年复合增速
NaN%
损益表 — Q4 2025 vs Q2 2026
| 指标 | ||
|---|---|---|
| 营收 | $-3.3M | $306.9M |
| 净利润 | $-31.1M | $-12.7M |
| 毛利率 | — | — |
| 营业利润率 | 335.6% | 10.9% |
| 净利率 | 949.3% | -4.1% |
| 营收同比 | 81.1% | 2.3% |
| 净利润同比 | -17.9% | -144.7% |
| 每股收益(稀释后) | $-0.38 | $-0.11 |
绿色 = 该指标领先。财年不对齐时期间可能不同
8季度营收与利润趋势
并排季度历史对比,按日历期对齐,财年错位的公司也能正确匹配
营收
GAME
LUCK
| Q4 25 | $-3.3M | $306.9M | ||
| Q3 25 | $11.3M | $292.3M | ||
| Q2 25 | $15.9M | $301.2M | ||
| Q1 25 | $21.1M | $339.9M | ||
| Q4 24 | $-17.3M | $300.1M | ||
| Q3 24 | $9.3M | $260.2M | ||
| Q2 24 | $17.8M | — | ||
| Q1 24 | $17.7M | $337.7M |
净利润
GAME
LUCK
| Q4 25 | $-31.1M | $-12.7M | ||
| Q3 25 | $-808.4K | $-13.8M | ||
| Q2 25 | $-3.0M | $-74.7M | ||
| Q1 25 | $-5.2M | $13.3M | ||
| Q4 24 | $-26.4M | $28.3M | ||
| Q3 24 | $-5.5M | $23.1M | ||
| Q2 24 | $-11.6M | — | ||
| Q1 24 | $-5.3M | $23.8M |
毛利率
GAME
LUCK
| Q4 25 | — | — | ||
| Q3 25 | 49.4% | — | ||
| Q2 25 | 15.3% | — | ||
| Q1 25 | 15.8% | — | ||
| Q4 24 | — | — | ||
| Q3 24 | 45.3% | — | ||
| Q2 24 | 14.1% | — | ||
| Q1 24 | 19.1% | 33.1% |
营业利润率
GAME
LUCK
| Q4 25 | 335.6% | 10.9% | ||
| Q3 25 | -21.2% | 9.7% | ||
| Q2 25 | -29.8% | 5.0% | ||
| Q1 25 | -33.7% | 18.3% | ||
| Q4 24 | 108.4% | 15.6% | ||
| Q3 24 | -33.8% | 5.0% | ||
| Q2 24 | -34.6% | — | ||
| Q1 24 | -35.4% | 21.0% |
净利率
GAME
LUCK
| Q4 25 | 949.3% | -4.1% | ||
| Q3 25 | -7.1% | -4.7% | ||
| Q2 25 | -19.0% | -24.8% | ||
| Q1 25 | -24.4% | 3.9% | ||
| Q4 24 | 152.4% | 9.4% | ||
| Q3 24 | -58.9% | 8.9% | ||
| Q2 24 | -65.1% | — | ||
| Q1 24 | -29.7% | 7.1% |
每股收益(稀释后)
GAME
LUCK
| Q4 25 | $-0.38 | $-0.11 | ||
| Q3 25 | $-0.01 | $-0.12 | ||
| Q2 25 | $-0.08 | $-0.49 | ||
| Q1 25 | $-0.14 | $0.07 | ||
| Q4 24 | $-0.89 | $0.16 | ||
| Q3 24 | $-0.18 | $0.13 | ||
| Q2 24 | $-0.38 | — | ||
| Q1 24 | $-0.30 | $0.13 |
资产负债表与财务实力
最新季度各公司的流动性、杠杆与账面价值一览
| 指标 | ||
|---|---|---|
| 现金及短期投资手头流动性 | — | — |
| 总债务越低越好 | — | $1.8B |
| 股东权益账面价值 | $35.7M | $-363.8M |
| 总资产 | $79.3M | $3.3B |
| 负债/权益比越低杠杆越低 | — | — |
8季度趋势,按日历期对齐
总债务
GAME
LUCK
| Q4 25 | — | $1.8B | ||
| Q3 25 | — | $1.7B | ||
| Q2 25 | — | $1.3B | ||
| Q1 25 | — | $1.3B | ||
| Q4 24 | — | $1.3B | ||
| Q3 24 | — | $1.1B | ||
| Q2 24 | — | — | ||
| Q1 24 | — | $1.1B |
股东权益
GAME
LUCK
| Q4 25 | $35.7M | $-363.8M | ||
| Q3 25 | $78.7M | $-326.3M | ||
| Q2 25 | $-5.5M | $-298.7M | ||
| Q1 25 | $10.5M | $-213.7M | ||
| Q4 24 | $12.0M | $-179.7M | ||
| Q3 24 | $40.5M | $-164.3M | ||
| Q2 24 | $42.3M | — | ||
| Q1 24 | $38.5M | $-76.0M |
总资产
GAME
LUCK
| Q4 25 | $79.3M | $3.3B | ||
| Q3 25 | $121.1M | $3.2B | ||
| Q2 25 | $44.1M | $3.2B | ||
| Q1 25 | $67.8M | $3.2B | ||
| Q4 24 | $78.7M | $3.2B | ||
| Q3 24 | $101.1M | $3.1B | ||
| Q2 24 | $105.5M | — | ||
| Q1 24 | $101.9M | $3.2B |
现金流与资本效率
扣除再投资后实际产生的现金。现金流比净利润更难造假
| 指标 | ||
|---|---|---|
| 经营现金流最新季度 | $-1.1M | $48.1M |
| 自由现金流经营现金流 - 资本支出 | $-1.1M | $15.2M |
| 自由现金流率自由现金流/营收 | 34.9% | 4.9% |
| 资本支出强度资本支出/营收 | -0.0% | 10.7% |
| 现金转化率经营现金流/净利润 | — | — |
| 过去12个月自由现金流最近4个季度 | — | $42.9M |
8季度趋势,按日历期对齐
经营现金流
GAME
LUCK
| Q4 25 | $-1.1M | $48.1M | ||
| Q3 25 | $-10.4M | $-6.4M | ||
| Q2 25 | $1.7M | $22.5M | ||
| Q1 25 | $-8.6M | $86.6M | ||
| Q4 24 | $-5.2M | $38.7M | ||
| Q3 24 | $-7.8M | $29.4M | ||
| Q2 24 | $-9.6M | — | ||
| Q1 24 | $-8.0M | $76.9M |
自由现金流
GAME
LUCK
| Q4 25 | $-1.1M | $15.2M | ||
| Q3 25 | — | $-32.3M | ||
| Q2 25 | $1.7M | $-1.1M | ||
| Q1 25 | $-8.7M | $61.1M | ||
| Q4 24 | — | $-11.7M | ||
| Q3 24 | $-7.8M | $-12.2M | ||
| Q2 24 | $-9.6M | — | ||
| Q1 24 | $-8.0M | $43.4M |
自由现金流率
GAME
LUCK
| Q4 25 | 34.9% | 4.9% | ||
| Q3 25 | — | -11.1% | ||
| Q2 25 | 10.7% | -0.4% | ||
| Q1 25 | -41.0% | 18.0% | ||
| Q4 24 | — | -3.9% | ||
| Q3 24 | -83.4% | -4.7% | ||
| Q2 24 | -53.8% | — | ||
| Q1 24 | -45.2% | 12.9% |
资本支出强度
GAME
LUCK
| Q4 25 | -0.0% | 10.7% | ||
| Q3 25 | 0.0% | 8.9% | ||
| Q2 25 | 0.0% | 7.8% | ||
| Q1 25 | 0.4% | 7.5% | ||
| Q4 24 | 0.0% | 16.8% | ||
| Q3 24 | 0.0% | 16.0% | ||
| Q2 24 | 0.0% | — | ||
| Q1 24 | 0.0% | 9.9% |
现金转化率
GAME
LUCK
| Q4 25 | — | — | ||
| Q3 25 | — | — | ||
| Q2 25 | — | — | ||
| Q1 25 | — | 6.52× | ||
| Q4 24 | — | 1.37× | ||
| Q3 24 | — | 1.27× | ||
| Q2 24 | — | — | ||
| Q1 24 | — | 3.22× |
财务流量对比
营收 → 毛利润 → 营业利润 → 净利润流向图
业务分部营收拆解
GAME
暂无分部数据
LUCK
| Bowling | $142.9M | 47% |
| Food And Beverage Revenue Stream | $112.4M | 37% |
| Amusement And Other | $51.6M | 17% |