Take-Two InteractiveTTWOEarnings & Financial Report
Take-Two Interactive Software, Inc. is an American video game holding company based in New York City founded by Ryan Brant in September 1993.
TTWO Q3 2026 Key Financial Metrics
Revenue
$1.7B
Gross Profit
$945.5M
Operating Profit
$-38.7M
Net Profit
$-92.9M
Gross Margin
55.7%
Operating Margin
-2.3%
Net Margin
-5.5%
YoY Growth
24.9%
EPS
$-0.50
Financial Flow
Take-Two Interactive Q3 2026 Financial Summary
Take-Two Interactive reported revenue of $1.7B for Q3 2026, with a net profit of $-92.9M (-5.5% margin). Cost of goods sold was $753.5M, operating expenses totaled $984.2M.
Key Financial Metrics
| Total Revenue | $1.7B |
|---|---|
| Net Profit | $-92.9M |
| Gross Margin | 55.7% |
| Operating Margin | -2.3% |
| Report Period | Q3 2026 |
Take-Two Interactive Annual Revenue by Year
Take-Two Interactive annual revenue history includes year-by-year totals (for example, 2025 revenue was $5.6B).
| Year | Annual Revenue |
|---|---|
| 2025 | $5.6B |
| 2024 | $5.3B |
| 2023 | $5.3B |
Income Statement
| Q4 2024 | Q1 2025 | Q2 2025 | Q3 2025 | Q4 2025 | Q1 2026 | Q2 2026 | Q3 2026 | |
|---|---|---|---|---|---|---|---|---|
| Revenue | $1.40B | $1.34B | $1.35B | $1.36B | $1.58B | $1.50B | $1.77B | $1.70B |
| YoY Growth | -3.2% | 4.2% | 4.1% | -0.5% | 13.1% | 12.4% | 31.1% | 24.9% |
Balance Sheet
| Q4 2024 | Q1 2025 | Q2 2025 | Q3 2025 | Q4 2025 | Q1 2026 | Q2 2026 | Q3 2026 | |
|---|---|---|---|---|---|---|---|---|
| Assets | $12.22B | $12.94B | $13.08B | $12.68B | $9.18B | $9.68B | $10.08B | $10.01B |
| Liabilities | $6.55B | $6.95B | $7.28B | $6.98B | $7.04B | $6.20B | $6.65B | $6.51B |
| Equity | $5.67B | $5.99B | $5.80B | $5.70B | $2.14B | $3.48B | $3.43B | $3.50B |
Cash Flow
| Q4 2024 | Q1 2025 | Q2 2025 | Q3 2025 | Q4 2025 | Q1 2026 | Q2 2026 | Q3 2026 | |
|---|---|---|---|---|---|---|---|---|
| Operating CF | $-8.9M | $-191.0M | $-128.4M | $-4.8M | $279.0M | $-44.7M | $128.4M | $305.2M |
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