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Side-by-side financial comparison of Corsair Gaming, Inc. (CRSR) and Crane NXT, Co. (CXT). Click either name above to swap in a different company.
Corsair Gaming, Inc. is the larger business by last-quarter revenue ($436.9M vs $387.7M, roughly 1.1× Crane NXT, Co.). Corsair Gaming, Inc. runs the higher net margin — 5.9% vs 1.7%, a 4.3% gap on every dollar of revenue. On growth, Crane NXT, Co. posted the faster year-over-year revenue change (17.4% vs 5.6%). Corsair Gaming, Inc. produced more free cash flow last quarter ($32.9M vs $-24.1M). Over the past eight quarters, Corsair Gaming, Inc.'s revenue compounded faster (13.8% CAGR vs 2.3%).
Corsair Gaming, Inc. is an American computer peripherals and gaming brand headquartered in Milpitas, California. Previously known as Corsair Components and Corsair Memory, it was incorporated in California in January 1994 originally as Corsair Microsystems and reincorporated in Delaware in 2007. The company designs and sells a range of computer products, including high-speed DRAM modules, power supplies (PSUs), USB flash drives, CPU/GPU and case cooling, gaming peripherals, computer cases, so...
Crane Co. is an American industrial products company based in Stamford, Connecticut. Founded by Richard Teller Crane in 1855, it became one of the leading manufacturers of bathroom fixtures in the United States, until 1990, when that division was sold off. In 1960 it began the process of becoming a holding company with a diverse portfolio. Its business segments are Aerospace & Electronics, Engineered Materials, Fluid Handling, and Controls. Industries served by these segments include chemical...
CRSR vs CXT — Head-to-Head
Income Statement — Q4 FY2025 vs Q1 FY2026
| Metric | ||
|---|---|---|
| Revenue | $436.9M | $387.7M |
| Net Profit | $25.8M | $6.4M |
| Gross Margin | 33.1% | 40.2% |
| Operating Margin | 6.2% | — |
| Net Margin | 5.9% | 1.7% |
| Revenue YoY | 5.6% | 17.4% |
| Net Profit YoY | 1028.2% | -70.5% |
| EPS (diluted) | $0.23 | — |
Green = leading value per metric. Periods may differ when fiscal calendars don't align.
8-Quarter Revenue & Profit Trend
Side-by-side quarterly history. Quarters aligned by calendar period so offset fiscal years line up.
| Q1 26 | — | $387.7M | ||
| Q4 25 | $436.9M | $476.9M | ||
| Q3 25 | $345.8M | $445.1M | ||
| Q2 25 | $320.1M | $404.4M | ||
| Q1 25 | $369.8M | $330.3M | ||
| Q4 24 | $413.6M | $399.1M | ||
| Q3 24 | $304.2M | $403.5M | ||
| Q2 24 | $261.3M | $370.6M |
| Q1 26 | — | $6.4M | ||
| Q4 25 | $25.8M | $47.5M | ||
| Q3 25 | $-10.6M | $50.5M | ||
| Q2 25 | $-20.9M | $24.9M | ||
| Q1 25 | $-10.5M | $21.7M | ||
| Q4 24 | $2.3M | — | ||
| Q3 24 | $-51.7M | $47.1M | ||
| Q2 24 | $-24.2M | $41.6M |
| Q1 26 | — | 40.2% | ||
| Q4 25 | 33.1% | 42.4% | ||
| Q3 25 | 26.9% | 43.3% | ||
| Q2 25 | 26.8% | 41.7% | ||
| Q1 25 | 27.7% | 42.4% | ||
| Q4 24 | 26.2% | 45.2% | ||
| Q3 24 | 22.9% | 42.5% | ||
| Q2 24 | 24.1% | 43.4% |
| Q1 26 | — | — | ||
| Q4 25 | 6.2% | 16.7% | ||
| Q3 25 | -1.6% | 18.4% | ||
| Q2 25 | -5.3% | 11.8% | ||
| Q1 25 | -0.6% | 11.3% | ||
| Q4 24 | 1.4% | 17.7% | ||
| Q3 24 | -6.9% | 18.6% | ||
| Q2 24 | -9.5% | 18.2% |
| Q1 26 | — | 1.7% | ||
| Q4 25 | 5.9% | 10.0% | ||
| Q3 25 | -3.1% | 11.3% | ||
| Q2 25 | -6.5% | 6.2% | ||
| Q1 25 | -2.8% | 6.6% | ||
| Q4 24 | 0.6% | — | ||
| Q3 24 | -17.0% | 11.7% | ||
| Q2 24 | -9.3% | 11.2% |
| Q1 26 | — | — | ||
| Q4 25 | $0.23 | $0.82 | ||
| Q3 25 | $-0.09 | $0.87 | ||
| Q2 25 | $-0.16 | $0.43 | ||
| Q1 25 | $-0.10 | $0.38 | ||
| Q4 24 | $0.01 | $1.00 | ||
| Q3 24 | $-0.56 | $0.81 | ||
| Q2 24 | $-0.28 | $0.72 |
Balance Sheet & Financial Strength
Snapshot of each company's liquidity, leverage and book value from the latest quarter.
| Metric | ||
|---|---|---|
| Cash + ST InvestmentsLiquidity on hand | — | $228.3M |
| Total DebtLower is stronger | $121.3M | $1.5B |
| Stockholders' EquityBook value | $633.6M | $1.2B |
| Total Assets | $1.3B | $3.6B |
| Debt / EquityLower = less leverage | 0.19× | 1.22× |
8-quarter trend — quarters aligned by calendar period.
| Q1 26 | — | $228.3M | ||
| Q4 25 | — | $233.8M | ||
| Q3 25 | — | $182.4M | ||
| Q2 25 | — | $152.5M | ||
| Q1 25 | — | $173.8M | ||
| Q4 24 | — | $165.8M | ||
| Q3 24 | — | $165.1M | ||
| Q2 24 | — | $175.5M |
| Q1 26 | — | $1.5B | ||
| Q4 25 | $121.3M | $1.0B | ||
| Q3 25 | $122.9M | $834.3M | ||
| Q2 25 | $124.4M | $861.8M | ||
| Q1 25 | $148.7M | $541.1M | ||
| Q4 24 | $173.5M | $540.6M | ||
| Q3 24 | $177.2M | $638.2M | ||
| Q2 24 | $180.3M | $638.9M |
| Q1 26 | — | $1.2B | ||
| Q4 25 | $633.6M | $1.3B | ||
| Q3 25 | $600.2M | $1.2B | ||
| Q2 25 | $603.9M | $1.2B | ||
| Q1 25 | $608.8M | $1.1B | ||
| Q4 24 | $604.3M | $1.1B | ||
| Q3 24 | $598.5M | $1.1B | ||
| Q2 24 | $642.7M | $989.8M |
| Q1 26 | — | $3.6B | ||
| Q4 25 | $1.3B | $3.1B | ||
| Q3 25 | $1.2B | $2.9B | ||
| Q2 25 | $1.2B | $2.9B | ||
| Q1 25 | $1.2B | $2.4B | ||
| Q4 24 | $1.2B | $2.4B | ||
| Q3 24 | $1.2B | $2.4B | ||
| Q2 24 | $1.2B | $2.4B |
| Q1 26 | — | 1.22× | ||
| Q4 25 | 0.19× | 0.80× | ||
| Q3 25 | 0.20× | 0.69× | ||
| Q2 25 | 0.21× | 0.73× | ||
| Q1 25 | 0.24× | 0.49× | ||
| Q4 24 | 0.29× | 0.51× | ||
| Q3 24 | 0.30× | 0.60× | ||
| Q2 24 | 0.28× | 0.65× |
Cash Flow & Capital Efficiency
How much cash each business actually produces after reinvestment. Cash flow is harder to manipulate than net income.
| Metric | ||
|---|---|---|
| Operating Cash FlowLast quarter | $38.2M | — |
| Free Cash FlowOCF − Capex | $32.9M | $-24.1M |
| FCF MarginFCF / Revenue | 7.5% | -6.2% |
| Capex IntensityCapex / Revenue | 1.2% | 2.6% |
| Cash ConversionOCF / Net Profit | 1.48× | — |
| TTM Free Cash FlowTrailing 4 quarters | $34.7M | — |
8-quarter trend — quarters aligned by calendar period.
| Q1 26 | — | — | ||
| Q4 25 | $38.2M | $105.8M | ||
| Q3 25 | $-37.0M | $92.0M | ||
| Q2 25 | $30.2M | $62.8M | ||
| Q1 25 | $18.8M | $-19.1M | ||
| Q4 24 | $55.6M | $81.1M | ||
| Q3 24 | $25.1M | $66.7M | ||
| Q2 24 | $-18.5M | $56.8M |
| Q1 26 | — | $-24.1M | ||
| Q4 25 | $32.9M | — | ||
| Q3 25 | $-41.3M | $78.7M | ||
| Q2 25 | $27.5M | $55.8M | ||
| Q1 25 | $15.7M | $-32.2M | ||
| Q4 24 | $54.1M | — | ||
| Q3 24 | $21.8M | $53.5M | ||
| Q2 24 | $-21.0M | $47.9M |
| Q1 26 | — | -6.2% | ||
| Q4 25 | 7.5% | — | ||
| Q3 25 | -12.0% | 17.7% | ||
| Q2 25 | 8.6% | 13.8% | ||
| Q1 25 | 4.2% | -9.7% | ||
| Q4 24 | 13.1% | — | ||
| Q3 24 | 7.2% | 13.3% | ||
| Q2 24 | -8.0% | 12.9% |
| Q1 26 | — | 2.6% | ||
| Q4 25 | 1.2% | — | ||
| Q3 25 | 1.3% | 3.0% | ||
| Q2 25 | 0.8% | 1.7% | ||
| Q1 25 | 0.8% | 4.0% | ||
| Q4 24 | 0.4% | — | ||
| Q3 24 | 1.1% | 3.3% | ||
| Q2 24 | 1.0% | 2.4% |
| Q1 26 | — | — | ||
| Q4 25 | 1.48× | 2.23× | ||
| Q3 25 | — | 1.82× | ||
| Q2 25 | — | 2.52× | ||
| Q1 25 | — | -0.88× | ||
| Q4 24 | 24.30× | — | ||
| Q3 24 | — | 1.42× | ||
| Q2 24 | — | 1.37× |
Financial Flow Comparison
Revenue → gross profit → operating profit → net profit for each company.
Revenue Breakdown by Segment
CRSR
| Gamer And Creator Peripherals | $164.9M | 38% |
| Memory Products | $156.1M | 36% |
| Inventory Costs | $85.6M | 20% |
| Other Segment Items | $16.9M | 4% |
| Other | $13.3M | 3% |
CXT
| Detection and Traceability Technologies | $194.9M | 50% |
| Security and Authentication Technologies | $192.8M | 50% |