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Take-Two Interactive

Take-Two InteractiveTTWOEarnings & Financial Report

Nasdaq · Communication Services · Interactive Home Entertainment

Take-Two Interactive Software, Inc. is an American video game holding company based in New York City founded by Ryan Brant in September 1993.

NextMay 20, 2026

TTWO Q3 2026 Key Financial Metrics

売上高

$1.7B

粗利益

$945.5M

営業利益

$-38.7M

純利益

$-92.9M

粗利益率

55.7%

営業利益率

-2.3%

純利益率

-5.5%

前年比成長

24.9%

EPS

$-0.50

資金フロー

Take-Two Interactive Q3 2026 Financial Summary

Take-Two Interactive reported revenue of $1.7B for Q3 2026, with a net profit of $-92.9M (-5.5% margin). Cost of goods sold was $753.5M, operating expenses totaled $984.2M.

Key Financial Metrics

Total Revenue$1.7B
Net Profit$-92.9M
Gross Margin55.7%
Operating Margin-2.3%
Report PeriodQ3 2026

Take-Two Interactive Annual Revenue by Year

Take-Two Interactive annual revenue history includes year-by-year totals (for example, 2025 revenue was $5.6B).

YearAnnual Revenue
2025$5.6B
2024$5.3B
2023$5.3B

損益計算書

Q4 2024Q1 2025Q2 2025Q3 2025Q4 2025Q1 2026Q2 2026Q3 2026
売上高$1.40B$1.34B$1.35B$1.36B$1.58B$1.50B$1.77B$1.70B
前年比成長-3.2%4.2%4.1%-0.5%13.1%12.4%31.1%24.9%

貸借対照表

Q4 2024Q1 2025Q2 2025Q3 2025Q4 2025Q1 2026Q2 2026Q3 2026
総資産$12.22B$12.94B$13.08B$12.68B$9.18B$9.68B$10.08B$10.01B
総負債$6.55B$6.95B$7.28B$6.98B$7.04B$6.20B$6.65B$6.51B
株主資本$5.67B$5.99B$5.80B$5.70B$2.14B$3.48B$3.43B$3.50B

キャッシュフロー

Q4 2024Q1 2025Q2 2025Q3 2025Q4 2025Q1 2026Q2 2026Q3 2026
営業CF$-8.9M$-191.0M$-128.4M$-4.8M$279.0M$-44.7M$128.4M$305.2M