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Side-by-side financial comparison of GameSquare Holdings, Inc. (GAME) and Roblox Corp (RBLX), based on the latest 10-Q / 10-K filings. Click either name above to swap in a different company.

GameSquare Holdings, Inc. runs the higher net margin — 949.3% vs -22.3%, a 971.6% gap on every dollar of revenue. On growth, GameSquare Holdings, Inc. posted the faster year-over-year revenue change (81.1% vs 43.2%). Roblox Corp produced more free cash flow last quarter ($308.6M vs $-1.1M). Over the past eight quarters, Roblox Corp's revenue compounded faster (32.9% CAGR vs NaN%).

Square Enix Holdings Co., Ltd. is a Japanese multinational holding company, video game publisher and entertainment conglomerate. It releases role-playing game franchises, such as Final Fantasy, Dragon Quest, and Kingdom Hearts, among numerous others. Outside of video game publishing and development, it is also in the business of merchandise, arcade facilities, and manga publication under its Gangan Comics brand.

Roblox Corporation is an American video game developer based in San Mateo, California. Founded in 2004 by David Baszucki and Erik Cassel, the company is the developer of Roblox, a game platform, which was released in 2006. As of December 31, 2024, the company employs over 2,400 people.

GAME vs RBLX — Head-to-Head

Bigger by revenue
RBLX
RBLX
-431.7× larger
RBLX
$1.4B
$-3.3M
GAME
Growing faster (revenue YoY)
GAME
GAME
+37.9% gap
GAME
81.1%
43.2%
RBLX
Higher net margin
GAME
GAME
971.6% more per $
GAME
949.3%
-22.3%
RBLX
More free cash flow
RBLX
RBLX
$309.7M more FCF
RBLX
$308.6M
$-1.1M
GAME
Faster 2-yr revenue CAGR
RBLX
RBLX
Annualised
RBLX
32.9%
NaN%
GAME

Income Statement — Q4 2025 vs Q4 2025

Metric
GAME
GAME
RBLX
RBLX
Revenue
$-3.3M
$1.4B
Net Profit
$-31.1M
$-316.0M
Gross Margin
77.7%
Operating Margin
335.6%
-25.3%
Net Margin
949.3%
-22.3%
Revenue YoY
81.1%
43.2%
Net Profit YoY
-17.9%
-43.9%
EPS (diluted)
$-0.38
$-0.44

Green = leading value per metric. Periods may differ when fiscal calendars don't align — see 8-quarter trend below.

8-Quarter Revenue & Profit Trend

Side-by-side quarterly history — bar widths are scaled to the larger of the two companies so you can eyeball the size gap and growth trajectory without doing math. Quarters aligned by calendar period (report date) so offset fiscal years line up.

Revenue
GAME
GAME
RBLX
RBLX
Q4 25
$-3.3M
$1.4B
Q3 25
$11.3M
$1.4B
Q2 25
$15.9M
$1.1B
Q1 25
$21.1M
$1.0B
Q4 24
$-17.3M
$988.2M
Q3 24
$9.3M
$919.0M
Q2 24
$17.8M
$893.5M
Q1 24
$17.7M
$801.3M
Net Profit
GAME
GAME
RBLX
RBLX
Q4 25
$-31.1M
$-316.0M
Q3 25
$-808.4K
$-255.6M
Q2 25
$-3.0M
$-278.4M
Q1 25
$-5.2M
$-215.1M
Q4 24
$-26.4M
$-219.6M
Q3 24
$-5.5M
$-239.3M
Q2 24
$-11.6M
$-205.9M
Q1 24
$-5.3M
$-270.6M
Gross Margin
GAME
GAME
RBLX
RBLX
Q4 25
77.7%
Q3 25
49.4%
78.2%
Q2 25
15.3%
78.2%
Q1 25
15.8%
78.3%
Q4 24
77.9%
Q3 24
45.3%
77.7%
Q2 24
14.1%
77.8%
Q1 24
19.1%
77.7%
Operating Margin
GAME
GAME
RBLX
RBLX
Q4 25
335.6%
-25.3%
Q3 25
-21.2%
-21.8%
Q2 25
-29.8%
-29.8%
Q1 25
-33.7%
-24.6%
Q4 24
108.4%
-24.7%
Q3 24
-33.8%
-30.4%
Q2 24
-34.6%
-26.6%
Q1 24
-35.4%
-37.7%
Net Margin
GAME
GAME
RBLX
RBLX
Q4 25
949.3%
-22.3%
Q3 25
-7.1%
-18.8%
Q2 25
-19.0%
-25.8%
Q1 25
-24.4%
-20.8%
Q4 24
152.4%
-22.2%
Q3 24
-58.9%
-26.0%
Q2 24
-65.1%
-23.0%
Q1 24
-29.7%
-33.8%
EPS (diluted)
GAME
GAME
RBLX
RBLX
Q4 25
$-0.38
$-0.44
Q3 25
$-0.01
$-0.37
Q2 25
$-0.08
$-0.41
Q1 25
$-0.14
$-0.32
Q4 24
$-0.89
$-0.32
Q3 24
$-0.18
$-0.37
Q2 24
$-0.38
$-0.32
Q1 24
$-0.30
$-0.43

Balance Sheet & Financial Strength

Snapshot of each company's liquidity, leverage and book value from the latest filing — the kind of financial-strength check premium terminals charge for.

Metric
GAME
GAME
RBLX
RBLX
Cash + ST InvestmentsLiquidity on hand
$3.1B
Total DebtLower is stronger
$1.2B
Stockholders' EquityBook value
$35.7M
$394.5M
Total Assets
$79.3M
$9.6B
Debt / EquityLower = less leverage
2.98×

8-quarter trend — quarters aligned by calendar period so offset fiscal years match up.

Cash + ST Investments
GAME
GAME
RBLX
RBLX
Q4 25
$3.1B
Q3 25
$2.9B
Q2 25
$2.6B
Q1 25
$2.7B
Q4 24
$2.4B
Q3 24
$2.3B
Q2 24
$2.4B
Q1 24
$2.4B
Total Debt
GAME
GAME
RBLX
RBLX
Q4 25
$1.2B
Q3 25
Q2 25
Q1 25
Q4 24
$1.2B
Q3 24
Q2 24
Q1 24
Stockholders' Equity
GAME
GAME
RBLX
RBLX
Q4 25
$35.7M
$394.5M
Q3 25
$78.7M
$407.6M
Q2 25
$-5.5M
$353.2M
Q1 25
$10.5M
$310.7M
Q4 24
$12.0M
$221.4M
Q3 24
$40.5M
$189.9M
Q2 24
$42.3M
$121.5M
Q1 24
$38.5M
$71.6M
Total Assets
GAME
GAME
RBLX
RBLX
Q4 25
$79.3M
$9.6B
Q3 25
$121.1M
$8.6B
Q2 25
$44.1M
$7.8B
Q1 25
$67.8M
$7.5B
Q4 24
$78.7M
$7.2B
Q3 24
$101.1M
$6.7B
Q2 24
$105.5M
$6.5B
Q1 24
$101.9M
$6.3B
Debt / Equity
GAME
GAME
RBLX
RBLX
Q4 25
2.98×
Q3 25
Q2 25
Q1 25
Q4 24
5.48×
Q3 24
Q2 24
Q1 24

Cash Flow & Capital Efficiency

How much cash each business actually produces after reinvestment. Net income can be massaged; cash flow is harder to fake.

Metric
GAME
GAME
RBLX
RBLX
Operating Cash FlowLast quarter
$-1.1M
$607.0M
Free Cash FlowOCF − Capex
$-1.1M
$308.6M
FCF MarginFCF / Revenue
34.9%
21.8%
Capex IntensityCapex / Revenue; lower = less reinvestment burden
-0.0%
21.1%
Cash ConversionOCF / Net Profit; >1× = earnings back up with cash
TTM Free Cash FlowTrailing 4 quarters
$1.4B

8-quarter trend — quarters aligned by calendar period so offset fiscal years match up.

Operating Cash Flow
GAME
GAME
RBLX
RBLX
Q4 25
$-1.1M
$607.0M
Q3 25
$-10.4M
$546.2M
Q2 25
$1.7M
$199.3M
Q1 25
$-8.6M
$443.9M
Q4 24
$-5.2M
$184.5M
Q3 24
$-7.8M
$247.4M
Q2 24
$-9.6M
$151.4M
Q1 24
$-8.0M
$238.9M
Free Cash Flow
GAME
GAME
RBLX
RBLX
Q4 25
$-1.1M
$308.6M
Q3 25
$443.6M
Q2 25
$1.7M
$176.7M
Q1 25
$-8.7M
$426.5M
Q4 24
$120.6M
Q3 24
$-7.8M
$218.0M
Q2 24
$-9.6M
$111.7M
Q1 24
$-8.0M
$192.3M
FCF Margin
GAME
GAME
RBLX
RBLX
Q4 25
34.9%
21.8%
Q3 25
32.6%
Q2 25
10.7%
16.3%
Q1 25
-41.0%
41.2%
Q4 24
12.2%
Q3 24
-83.4%
23.7%
Q2 24
-53.8%
12.5%
Q1 24
-45.2%
24.0%
Capex Intensity
GAME
GAME
RBLX
RBLX
Q4 25
-0.0%
21.1%
Q3 25
0.0%
7.5%
Q2 25
0.0%
2.1%
Q1 25
0.4%
1.7%
Q4 24
0.0%
6.5%
Q3 24
0.0%
3.2%
Q2 24
0.0%
4.4%
Q1 24
0.0%
5.8%

Financial Flow Comparison

Sankey diagram of revenue → gross profit → operating profit → net profit for each company. Charts shown full-width and stacked so both segment hierarchies are readable side-by-side on desktop and mobile.

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