GameStop Corp.GMEEarnings & Financial Report
GameStop Corp. is an American video game, consumer electronics, and gaming merchandise retailer, headquartered in Grapevine, Texas. The brand is the largest video game retailer worldwide. As of February 2025, the company operated 3,203 stores including 2,325 both in the United States, 193 in Canada, 374 in Australia and 311 in Europe under the GameStop, EB Games, Micromania-Zing, ThinkGeek and Zing Pop Culture brands. The company was founded in Dallas in 1984 as Babbage's and took on its curr...
GME Q3 FY2026 Key Financial Metrics
Revenue
$821.0M
Gross Profit
$273.4M
Operating Profit
$41.3M
Net Profit
$77.1M
Gross Margin
33.3%
Operating Margin
5.0%
Net Margin
9.4%
YoY Growth
-4.6%
EPS
$0.13
GameStop Corp. Q3 FY2026 Financial Summary
GameStop Corp. reported revenue of $821.0M (down 4.6% YoY) for Q3 FY2026, with a net profit of $77.1M (up 343.1% YoY) (9.4% margin). Cost of goods sold was $547.6M, operating expenses totaled $232.1M.
Key Financial Metrics
| Total Revenue | $821.0M |
|---|---|
| Net Profit | $77.1M |
| Gross Margin | 33.3% |
| Operating Margin | 5.0% |
| Report Period | Q3 FY2026 |
Revenue Breakdown
GameStop Corp. Q3 FY2026 revenue of $821.0M breaks down across 3 segments, led by Hardware And Accessories at $367.4M (44.8% of total).
| Segment | Revenue | % of Total |
|---|---|---|
| Hardware And Accessories | $367.4M | 44.8% |
| Collectibles | $256.1M | 31.2% |
| Software | $197.5M | 24.1% |
GameStop Corp. Revenue by Segment — Quarterly Trend
GameStop Corp. revenue by segment across the last 4 reported quarters, showing how each business line (such as Hardware And Accessories and Collectibles) has evolved quarter over quarter.
| Segment | Q3 FY2026 | Q2 FY2026 | Q1 FY2026 | Q4 FY2025 |
|---|---|---|---|---|
| Hardware And Accessories | $367.4M | $592.1M | — | — |
| Collectibles | $256.1M | $227.6M | $365.0M | $270.6M |
| Software | $197.5M | $152.5M | $203.7M | $286.2M |
GameStop Corp. Annual Revenue by Year
GameStop Corp. annual revenue history includes year-by-year totals (for example, 2025 revenue was $3.8B).
GameStop Corp. Quarterly Revenue & Net Profit History
GameStop Corp. results over the last 8 reported quarters, including revenue, net profit and year-over-year growth.
| Quarter | Revenue | Revenue YoY | Net Profit | Net Margin |
|---|---|---|---|---|
| Q3 FY2026 | $821.0M | -4.6% | $77.1M | 9.4% |
| Q2 FY2026 | $972.2M | +21.8% | $168.6M | 17.3% |
| Q1 FY2026 | $732.4M | -16.9% | $44.8M | 6.1% |
| Q4 FY2025 | $1.3B | -28.5% | $131.4M | 10.2% |
| Q3 FY2025 | $860.3M | -20.2% | $17.4M | 2.0% |
| Q2 FY2025 | $798.3M | -31.4% | $14.8M | 1.9% |
| Q1 FY2025 | $881.8M | -28.7% | $-32.3M | -3.7% |
| Q4 FY2024 | $1.8B | -19.4% | $63.1M | 3.5% |
Income Statement
| Q4 2024 | Q1 2025 | Q2 2025 | Q3 2025 | Q4 2025 | Q1 2026 | Q2 2026 | Q3 2026 | |
|---|---|---|---|---|---|---|---|---|
| Revenue | $1.79B | $881.8M | $798.3M | $860.3M | $1.28B | $732.4M | $972.2M | $821.0M |
| YoY Growth | -19.4% | -28.7% | -31.4% | -20.2% | -28.5% | -16.9% | 21.8% | -4.6% |
Balance Sheet
| Q4 2024 | Q1 2025 | Q2 2025 | Q3 2025 | Q4 2025 | Q1 2026 | Q2 2026 | Q3 2026 | |
|---|---|---|---|---|---|---|---|---|
| Assets | $2.71B | $2.59B | $5.54B | $6.24B | $5.88B | $7.50B | $10.34B | $10.55B |
| Liabilities | $1.37B | $1.28B | $1.15B | $1.44B | $945.6M | $2.52B | $5.16B | $5.25B |
| Equity | $1.34B | $1.31B | $4.38B | $4.80B | $4.93B | $4.99B | $5.18B | $5.30B |
Cash Flow
| Q4 2024 | Q1 2025 | Q2 2025 | Q3 2025 | Q4 2025 | Q1 2026 | Q2 2026 | Q3 2026 | |
|---|---|---|---|---|---|---|---|---|
| Operating CF | $-11.0M | $-109.8M | $68.6M | $24.6M | $162.3M | $192.5M | $117.4M | $111.3M |